#if !defined(AFX_MYHOTKEYCTRL_H__35DE7EE6_4714_42FE_AA96_0A6416249B5E__INCLUDED_)
#define AFX_MYHOTKEYCTRL_H__35DE7EE6_4714_42FE_AA96_0A6416249B5E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyHotKeyCtrl.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CMyHotKeyCtrl window

class CMyHotKeyCtrl : public CHotKeyCtrl
{
// Construction
public:
	CMyHotKeyCtrl();

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMyHotKeyCtrl)
	//}}AFX_VIRTUAL

// Implementation
public:
	void Reset();
	int nItem;
	virtual ~CMyHotKeyCtrl();

	// Generated message map functions
protected:
	WORD m_wModifiers;
	WORD m_key;
	//{{AFX_MSG(CMyHotKeyCtrl)
	afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnKillFocus(CWnd* pNewWnd);
	afx_msg void OnSetFocus(CWnd* pOldWnd);
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MYHOTKEYCTRL_H__35DE7EE6_4714_42FE_AA96_0A6416249B5E__INCLUDED_)
